This achievement glitched for me, sadly, and is the only one in the game I didn’t get. ![]() This kind of RPG-lite addition made PAC-MAN 256 much longer lasting, for me at least, especially as there was an achievement for upgrading all the power-ups to max level. As you play through the game and amass points, these points can be used to upgrade the power-ups, making them hit harder and last longer. Yes, this time around, in addition to the standard power pills that allow PAC-MAN to eat the dots, there are others such as lasers that bounce around corners and kill anything they hit, tornadoes that can be set loose, clones that can attack your enemies and more. The power-ups also received an overhaul, with the addition of new types that can be upgraded. Keeping moving, climbing the screen, is very important. ![]() As you get higher up the vertically scrolling screen, the bottom of the level begins to be consumed by a glitch, and if the glitched section of the screen catches up to PAC-MAN, it’s instant death. ![]() The big change to the gameplay in 256 involves the game starting to glitch out as you progress through the levels.
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